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Final fantasy xi windower
Final fantasy xi windower




PS: I'm sorry for my english this is not my main language.Īfter some hours of testing I finally found a solution. I have an Alienware 13 R3 with a Nvidia 1060. I can't find what is wrong with my configuration. I checked in the resource monitor of win10 and I don't see pol.exe loading the d3d8 dll instead I see both d3d11 and d3d12 dlls loaded. I also left the watermark ticked to check if the new d3d8 is loaded but I never see any watermark displayed. I moved the d3d8 dll to pol folder where pol.exe is located and added the config file trough the dgVoodoo panel with the DirectX vram to 1024. I would need some help I'm trying to run FFXI with dgVoodoo2. I guess it's possible that dgVoodoo is causing the various effects to stand out more from the environment even when using the forced ambient lighting, and I really looked for that while testing, but wasn't able to come to a conclusion either way. Haven't been able to get confirmation on that yet. I had already been running for years with the forced ambient lighting disabled, so perhaps that's why I haven't noticed a dramatic improvement, if that's something that you're all disabling now as well.Īs for it being enabled by default, thinking back on various discussions with the other Windower guys, I could have sworn that the default in the init file was changed to 0 at some point, but it's possible that's not the case.

final fantasy xi windower

Game_forceambientlight 0 (to turn off) or 1 (to turn on, the default)

final fantasy xi windower

So, you may need to toggle it with a console command (or change the init file): There's also, by default, a toggle bound for it on F11.but a lot of Gearswap LUAs will end up binding that to something else, then unbind it when unloaded, etc. System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Windower4\scripts\autoload\autoload.txt' because it is being used by another process.Īt System.IO._Error.WinIOError(Int32 errorCode, String maybeFullPath)Īt System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)Īt System.IO.FileStream.ctor(String path, FileMode mode, FileAccess access, FileShare share)Īt System.IO.File.Open(String path, FileMode mode)Īt #=qPVzKPXreBMK$G_TScC8d1Ctb_fGj44I1J70nspZgfgc=.#=q$pww7u7a8E5KBZ87oKIoig=(String #=qoOfmmNOMqhuJULvaMcWu2w=, #=qdWKs2YH5SnFgXJPCF1szgPXoHSmmSh4DrfoUED_SDBo= #=quTc0RVW0C2_5GERaxMw4LQ=, Boolean #=qhFOX1aUHv3mgiXMa34qGNQ=, TimeSpan #=qFEzHGxyOne7p37rEWbV8$w=)Īt #=qPVzKPXreBMK$G_TScC8d1Ctb_fGj44I1J70nspZgfgc=.#=qsKKl1l0g1HURDWit8B79Fw=(String #=qqKTShJx7xnazuWOpJ6ZDeg=, #=qdWKs2YH5SnFgXJPCF1szgPXoHSmmSh4DrfoUED_SDBo= #=qiV1cyIFi8uzxd23Z9RTz8A=, Boolean #=qvxtyf2yqPR87sOWe96PA4A=)Īt #=qvticlh8sdG9urHCodAc05R$Pt$DrlamfeVITJje_ohY=.#=qxA0hzrjWSVf3wZHstSp6qA=()Īt #=q4ao$U6CJ_ca3wGsQbteYRInNOUKn7px0EZirpC9v2dQ=.#=qRSqZ29WH0ZYrlsLq$sgMxA=(#=q9gJgdStyyOZoRfONVWltog= #=qhFHi0z6eBl3jv5Ev3xCTig=)Īt #=q9gJgdStyyOZoRfONVWltog=.#=q1GDlKxdSu3j9WeEYkyufMQ=()Īt _Context(Object state)Īt (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)Īt (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)Īt (ExecutionContext executionContext, ContextCallback callback, Object state)Īt ()Īt thing to check is that Windower, by default, forces a fixed ambient light level. Report Id: 48b46921-d838-44a2-a17c-8cb70a842b3cįaulting package-relative application ID:ĭ:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pol.exe Faulting application name: pol.exe, version: 1.18.13.0, time stamp: 0x4e3bcddcįaulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000įaulting application start time: 0x01d1bc5e2e635b41įaulting application path: D:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pol.exe






Final fantasy xi windower